This section contains updates on the progress of personal projects I'm working on. They are non-commercial projects and the purpose of sharing them is to hopefully serve as a guide to those just starting on development.
Building an AI model to recognize pictures of my two cats.
JPacman logic was working with Cocos2d-x, so it’s time to make the graphics and controls work so that the game is playable again.
The JPacman production has been started. Analysis of the source code modules. Making the game code compile with Cocos2d-x.
New challenge: find a new toolset for JPacman. Source code inspection, game engine alternatives and the integration of Cocos2d-x.
Resuming Project JPacman after several months without working on it. Creating the Version Control System repository. The source code first public version.
Project JPacman begins: to resume the work on a game developed for non-commercial purposes a long time ago. Download the original version built in 1999!