JPacman
JPacman is a Pacman-inspired game with gameplay enhancements. Originating as a gift in 1998-1999, it was revived in 2015. The name combines my initials (JP) and Pacman.
JPacman logic was working with Cocos2d-x, so it’s time to make the graphics and controls work so that the game is playable again.
The JPacman production has been started. Analysis of the source code modules. Making the game code compile with Cocos2d-x.
New challenge: find a new toolset for JPacman. Source code inspection, game engine alternatives and the integration of Cocos2d-x.
Resuming Project JPacman after several months without working on it. Creating the Version Control System repository. The source code first public version.
Project JPacman begins: to resume the work on a game developed for non-commercial purposes a long time ago. Download the original version built in 1999!