JPacman is a Pacman-inspired game with gameplay enhancements. Originating as a gift in 1998-1999, it was revived in 2015. The name combines my initials (JP) and Pacman.
Project JPacman #5: Graphics and Controls
Project JPacman #5: Graphics and Controls
JPacman logic was working with Cocos2d-x, so it’s time to make the graphics and controls work so that the game is playable again.
Project JPacman #4: First Signs of Life
Project JPacman #4: First Signs of Life
The JPacman production has been started. Analysis of the source code modules. Making the game code compile with Cocos2d-x.
Project JPacman #3: New toolset
Project JPacman #3: New toolset
New challenge: find a new toolset for JPacman. Source code inspection, game engine alternatives and the integration of Cocos2d-x.
Project JPacman #2: Version Control System
Project JPacman #2: Version Control System
Resuming Project JPacman after several months without working on it. Creating the Version Control System repository. The source code first public version.
Project JPacman: Week #1
Project JPacman: Week #1
Project JPacman begins: to resume the work on a game developed for non-commercial purposes a long time ago. Download the original version built in 1999!
Download JPacman 0.1999
Download JPacman 0.1999
Download the original version of JPacman 0.1999