JPacman
JPacman is a Pacman-inspired game with gameplay enhancements. Originating as a gift in 1998-1999, it was revived in 2015. The name combines my initials (JP) and Pacman.

Project JPacman #5: Graphics and Controls
JPacmanJPacman logic was working with Cocos2d-x, so it’s time to make the graphics and controls work so that the game is playable again.

Project JPacman #4: First Signs of Life
JPacmanThe JPacman production has been started. Analysis of the source code modules. Making the game code compile with Cocos2d-x.

Project JPacman #3: New toolset
JPacmanNew challenge: find a new toolset for JPacman. Source code inspection, game engine alternatives and the integration of Cocos2d-x.

Project JPacman #2: Version Control System
JPacmanResuming Project JPacman after several months without working on it. Creating the Version Control System repository. The source code first public version.

Project JPacman: Week #1
JPacmanProject JPacman begins: to resume the work on a game developed for non-commercial purposes a long time ago. Download the original version built in 1999!